Monday, January 28, 2019

Weekly Sketches #2

This week I inked the  Jon Snow sketch I did last week and then my nephew asked if I would draw Master Chief for him. I currently don't have a picture of the Inked Jon Snow but I will upload that soon. 



This guy was a sketch I did in Photoshop on my tablet and then began to ink it in. I am really liking the high contrast style.

Update: Here is the Jon Snow one I finished inking.
I think for one of these weekly sketches I may color one of these, that might be fun :)


Thursday, January 17, 2019

Character Sheets

A friend of mine was working on pitch for an animated show and asked me to come up with some basic character sheets for him. Here are a few revisions and sheets I did for him.





Weekly Sketches #1

I have been meaning to start a weekly sketch thing on my blog, well now is the time. The purpose of these is just to upload images of sketches I completed throughout the week. I think it will be fun to see the progression overtime if there is any ahaha!

Lets begin. Here are my sketches for Week 1, enjoy!

As you can see from the above image, I will not be skipping any pages, even if they are absolute crap :)

This week focused a little bit on hands just for some more practice.

Peace!

Yet again another terrible drawing. It's good to critique your own work. It is one thing to know that it looks wrong another to know why.

This one is a rework of the one from above. I still think the pose is quite static. It needs some angles.

This one is not yet "done" but my goal is to take an image (this is based off of Jon Snow) and give it that "comic feel"

Wednesday, May 30, 2018

Hexel Animations

I have been playing around with Marmosets Hexels to create some sprites. Pretty awesome software:




Tuesday, April 10, 2018

Graphic Design Work

I don't usually put a lot of my graphic design work on here, but that is a lot of what I do so I figured I would share some of that. Enjoy!




Nobility Fitness is a company located in Sunriver, OR. Austin Roberts is the owner. Great guy, if you are in the are and in need of a trainer, I definitely recommend him.

The above logo was difficult but also a lot of fun. I used illustrator with the brush tool to create the line work and then filled the paths in.

I created a couple of characters inspired by my kids. These are for a game idea I have so more to come on that.




La Poderosa Model - WIP

I have been working on this one for a while. I am a big fan of the movie "Motorcycle Diaries" if you haven't watched it I recommend watching it. Being a fan I decided to model the motorcycle in the movie or one like it.
The Norton 500

The following is what I have so far. I have a bit of work left to do on the handlebars, brakes, wires. I am looking forward to bringing this one into substance painter and starting the textures. I plan on making it very muddy and dusty.


Friday, September 8, 2017

Stingray Hackday Project

Stingray Hackday Project

Every other Friday we get a "Hackday" to work on a project, plugin, feature, or to learn something that may improve your work.

For the past couple of weeks I have been working on a little videogame using Autodesk Stingray as the game engine. Stingray has the capability of node base programming. However, I have purposely been avoiding the use of the node programming and have been doing everything in the lua scripting language.

At this point I have generated a character that I created in Maya, textured in Substance Painter and rigged\animated using Mixamo to speed up the process of the game.

The entire project can be picked up and the progress can be seen from my github repo. Check it out and let me know what you think: