Thursday, August 2, 2012

Game Environment


This is a new project I am working on in Maya. It is a video game model that I am going to be adding more detail to and then lighting and texturing. Once I am done with that I will be bringing it into UDK for testing ingame. Going for a very low poly mesh with high detailed textures which will mainly be created in Mudbox.

Friday, June 15, 2012

New version of the Pliskin Alien. I think it is getting close. No need for painted textures. I just made some in Maya. I might mess with the lighting a bit more and then do some finalized renders with AO pass.

[Edit]

Here is a better version composited in Autodesk Composite that ships with Maya. I did some color correction and added the reflection of the earth in the eyes. I think I am liking the direction this is going in.

Thursday, June 14, 2012

SSS shader in Maya

Testing the SSS Shader on my alien model. I will be creating three layers of textures for the sub-surface scatter. This is what it looks like with just solid colors for the SSS.

Thursday, May 24, 2012

First post of 2012... Slacker!

I really slack when it comes to this whole blog thing. These are a few of the projects I am currently working on:

SimpDu
SimpDu:
I am working on modeling, texturing, rigging, and animating this character. So far I am done with the modeling. I have started laying out the UVs. Which are almost done. I have also started rigging the face. Depending on how much time I get I might have this done next month sometime.



Bluetooth Transformer:
Blu-T
I wanted to do an animation of a blue tooth ear piece transforming into a robot. So far I am working on the modeling. I modeled the Bluetooth Headset. I cut it into pieces that will be part of the robot. The transform is going to be faked. I will have the model of the blue tooth then an in-between of the pieces then bring in the rig. Not as cool as if the rig transformed but I think that it will look pretty freakin rad :)


These are my two bigger projects. Other than these two I have worked on a logo animation for a custom Freebord design company TioEmm. Which you can check out here http://vimeo.com/38512064 . It's one of my coworkers companies. He makes great decks! A few small projects here and there. I am currently awaiting information on a side job doing textures and such for a game.

Wednesday, November 16, 2011

3-D dump


It's been a while since I have updated this blog and wanted to post some of the recent 3d things I have been working on. All this and more can be checked out at my site.





Thursday, September 1, 2011

Temple Ruin


Working on Making a low poly Temple Ruin with detailed normal and displacement map. So far I am in the process of finishing the details in Mudbox. Here is what it looks like so far.

Thursday, August 4, 2011

Boombox Productions

Made up a production company and decided to attempt to create an intro video.



Since the video is cut off I am also posting the link: http://www.youtube.com/watch?v=pGTBbd0Vdm8